| Activating old caves + making of new set | |
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+4Cake NeverMind/Kristen Meg Cal 8 posters |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Activating old caves + making of new set Sat Jul 27, 2013 9:15 am | |
| making new set has been suggested a lot of times already and i hope you'll reconsider it SSC and SFC be tweaked and have the mobs boosted that will have to require a team to be composed of tanker, healer and damagers so that it can be finished (considering that SB and above ranks of weapon + ds set has a damage which can be considered above the limits, the toughness of mobs should be above the limits too. like if the boss has 1m hp, the damage should be in like 5 - 10k max for plat weap and ofc lower damage for the lower ranks of weap will be applied. eh?) since there's pjs, it would make the tanker/healer useless, so removal of pjs is included in this suggestion too and acquiring it would be by events only. ifh be removed for more better pvp during war SSC and SFC quests rewards be included in the requirement of making new set new repu for acquiring repu set requirementSSC quest reward → damaged crafting piece SFC quest reward → crystal crafting piece new repu for new set will sell only the requirements of the new set → damaged belt → damaged kneepad → damaged cuff → damaged boots → damaged armguard → damaged armor new npc crafting quest requirement: (basically, there would be 6 quest here. one of each part of the set) →damaged crafting piece (0/10) →crystal crafting piece (0/5) →damaged (part that should be crafted) well, it would be up to you staffs to decide whether or not to reconsider the making of new set be implemented and new level requirement so that we can make good use of old caves again just like the old times in which, it is totally interesting. feel free to leave some comments guys → making this would make some time i guess. but time consumed wont be a waste if the results would be good right? | |
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Meg SuperZone Member
Game Name : bLitZ/lMl/Th0rN/Heat/Te0/Susan Posts : 343 Points : 400 Reputation : 1 Join date : 2012-10-07 Age : 29 Location : india
| Subject: Re: Activating old caves + making of new set Sat Jul 27, 2013 2:08 pm | |
| well its good idea cal but I think there is already ds set on which players have done lots of hardwork to upgrade them and ds rings and amu repu+ ds assistants repu also present on that making new set repu aint good idea presently......but i would app8) riciate ur suggestion in future plans......rest staff can decide........... | |
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NeverMind/Kristen SuperZone Member
Game Name : NeverMind/Kristen Posts : 472 Points : 698 Reputation : 3 Join date : 2012-01-21 Age : 30 Location : Bosnia and Herzegovina/Mostar
| Subject: Re: Activating old caves + making of new set Sat Jul 27, 2013 2:38 pm | |
| i dont wanna new set#10 i think DS is enough there is plat too maybe just need make plat stronger so maybe more ppl will donate and maybe more ppl play cuz it will be more intersting | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Sat Jul 27, 2013 9:19 pm | |
| look into the bright side of making a new set ^^ i know that having it would make the old players a bit disappointed on what they have worked into. you know me and what set i have and i guess putting a sacrifice for a better game would be a good one | |
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Cake Admin
Game Name : Cake Posts : 1707 Points : 2013 Reputation : 22 Join date : 2011-03-14
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 1:18 am | |
| Could you tell what you expect this new set to be like? in terms of level, stats, can be upgrade?, and how hard it would be to get | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 1:29 am | |
| same attributes with better stats than SB DS set in which the state is still DG therefore can be upgraded to SB→Jg→Plat let's say around 7 → 10 days per part. if you would consider adding the level cap to 98 or 99 then the set should be in a 90-99 range too. but if not, then same level as the DS set but with better stats although it has same attributes. | |
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Cake Admin
Game Name : Cake Posts : 1707 Points : 2013 Reputation : 22 Join date : 2011-03-14
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 1:41 am | |
| We are not increasing the level cap. If we add such a set wouldn't people simply skip the DS set and get this new set instead? | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 2:13 am | |
| then make the DS set one of the requirement of making the new set and the toughness of the cave should be on par only with those DS sets ^^ | |
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MartisLT SuperZone Member
Game Name : MartisLT Posts : 161 Points : 185 Reputation : 0 Join date : 2013-05-16 Age : 26 Location : Lithuania
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 3:12 am | |
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Meg SuperZone Member
Game Name : bLitZ/lMl/Th0rN/Heat/Te0/Susan Posts : 343 Points : 400 Reputation : 1 Join date : 2012-10-07 Age : 29 Location : india
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 3:42 am | |
| well it will get confused guys because if we make ds set stronger and caves also powerfull then all will be same again like before because if u have better hp and damage then caves also hard nothing will change......and there is no chance of new setr untill lvl cap chages and as mikkel said lvl cap wont change...then its worth to make new set because sets are available already for all lvls..........aand think abt those who are half ds#7 mostly players will get dissappointed | |
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xMagicWorldx Moderator
Game Name : XxXmagicworldXxX Posts : 319 Points : 400 Reputation : 7 Join date : 2012-12-21 Age : 23 Location : Georgia
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 4:00 am | |
| its not bad idea but i think its like TO. TOW is easy then TO and if we will have low stats set TOW will like TO or other hard Server | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 4:40 am | |
| ds set wont be stronger. new set will be applied and ds set will stay as what it is in my suggestion. and besides: "omg so boring" "easy to finish" "need new update it's boring" "it's boring"
→bla bla bla it's boring
so how about doing something a bit hard to avoid boredom? ^^ | |
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xMagicWorldx Moderator
Game Name : XxXmagicworldXxX Posts : 319 Points : 400 Reputation : 7 Join date : 2012-12-21 Age : 23 Location : Georgia
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 4:44 am | |
| i think if here will add other set its must be 92,93,94,95,96,98lvl items with new rep,cave,boss's,mob's and max lvl 98-99 | |
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InGodWeTrust Vip
Game Name : InGodWeTrust Posts : 66 Points : 90 Reputation : 0 Join date : 2013-05-18 Age : 26
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 5:01 am | |
| If more than half server would have full ds set they might do that but at the moment i dont think we have at least half server full ds set#12...
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xMagicWorldx Moderator
Game Name : XxXmagicworldXxX Posts : 319 Points : 400 Reputation : 7 Join date : 2012-12-21 Age : 23 Location : Georgia
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 5:11 am | |
| i think its impossible bcs all time here coming new players. :X and they want much time to get DS set if anyone strong will not help him/her. | |
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xMagicWorldx Moderator
Game Name : XxXmagicworldXxX Posts : 319 Points : 400 Reputation : 7 Join date : 2012-12-21 Age : 23 Location : Georgia
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 5:11 am | |
| so our staffs must work for that things!. or make second server and make that updates there | |
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Meg SuperZone Member
Game Name : bLitZ/lMl/Th0rN/Heat/Te0/Susan Posts : 343 Points : 400 Reputation : 1 Join date : 2012-10-07 Age : 29 Location : india
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 5:33 am | |
| and guys think those who are full ds and spen lots of time on upgrading on ds armors and doing dc repu+dspower repu+specail wizz repu and today more repu added and now u r talking another repu........ | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 6:01 am | |
| it's not going to be a "repu" anyway ^^ basically, just a "hunt" for making the new set. and i know very well that it's "hard" (for the others) in upgrading their sets ^^ | |
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MartisLT SuperZone Member
Game Name : MartisLT Posts : 161 Points : 185 Reputation : 0 Join date : 2013-05-16 Age : 26 Location : Lithuania
| Subject: Re: Activating old caves + making of new set Sun Jul 28, 2013 6:26 am | |
| When i uping lvl ,not be veterans , now with veterans easy to up level cuz got many exp , now for newbies 100procents easier up level. | |
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Cal Moderator
Game Name : Void Posts : 267 Points : 299 Reputation : 6 Join date : 2012-12-02 Age : 29 Location : Void
| Subject: Re: Activating old caves + making of new set Wed Aug 21, 2013 3:37 am | |
| any updates about this? hehehe | |
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stivkatabgbg1 Normal Player
Game Name : SlenderManBG Posts : 9 Points : 13 Reputation : 0 Join date : 2013-08-24 Age : 27 Location : bulgaria
| Subject: Re: Activating old caves + making of new set Sun Aug 25, 2013 8:02 am | |
| Maybe you can make some set who get easyer but you need to have DS set like 2-3 day's to get new set and it will be alittle bit stronger then DS set | |
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| Subject: Re: Activating old caves + making of new set | |
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| Activating old caves + making of new set | |
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